[Progress] has to happen in the mainstream industry as well [as the independent]. It’s harder there, and it’ll be smaller, incremental baby steps…but a couple of different decisions in the “No Russian” level could have had more impact on humanity than Braid will ever have in its lifetime.

Chris Hecker at the IGDA Leadership Conference (from gamesTM issue #92)

I wasn’t aware that Braid was even capable of having an impact on humanity. I don’t see why games even have to satisfy this criteria to be worth discussing or acknowledging. How about, oh, I don’t know…just being a good video game?